
#include "Engine/Engine.h"

#include "TestBed/TestBed.h"



using namespace tyro;

int WINAPI WinMain( HINSTANCE winInstance, HINSTANCE prevInstance, LPSTR commandLine, int cmdShow )
{
	
	Engine::Engine* engine = new Engine::Engine( winInstance );
	TestBed* testBed = new TestBed(*engine);

	testBed->Run();


	return 0;

}


